Open Fortress, a Quake like/afps TF2-based Source Mod. I was a C++ developer, and I currently do anticheat consulting and systems engineering.
Team Fortress 2 Classic, an "old school TF2" TF2-based Source Mod. I was a C++ developer, and I currently do anticheat consulting and systems engineering.
"sdk13 sappholib", a beefy library for source engine mods to use to add functionality and dynamically binary patch and detour proprietary black box code, written in C++, and involving a significant amount of reverse engineering work
"tf2 WriteTempEnts", a small reverse engineering project involving team fortress 2's CBaseClient::WriteTempEntities function, written in sourcepawn
SM-GetMem, a sourcemod "extension" (C++ server plugin) to get the memory usage of a running server
mysql-backup, a simple bash script intended to be run daily thru crontab to automatically backup a MySQL server to a designated directory
other projects i've contributed to in the past include:
CreatorsTF, now defunct. Former one of the largest team fortress 2 community game server projects. I was a lead sysadmin and core developer.
Team Fortress Competitive League, now defunct. was a team fortress 2 competitive league. i was a head administrator and sourcemod developer.
Recharge Gaming League, one of the largest team fortress 2 competitive leagues. i was an anticheat administrator, systems engineer, and sourcemod developer.
to reach me, please click the "contact" button at the top of this page.